Ghoul Patrol | |
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Developer(s) | LucasArts |
Publisher(s) | SNES NA/EU JVC Digital Studios JP Victor Interactive Software Virtual Console NA LucasArts EU/AUS Nintendo |
Series | Zombies Ate My Neighbors |
Platform(s) | Virtual Console, SNES |
Release date(s) | SNES NA November 1994 EU 1994 JP May 26, 1995 Virtual Console NA January 25, 2010 EU/AUS May 14, 2010 |
Genre(s) | Run and gun |
Mode(s) | Single-player, Co-op (2) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Ghoul Patrol stars Zeke and Julie, the characters from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Ghoul Patrol since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |